LESSON 2.12 Create the Ending

LESSON 2.12
Create the Ending

Grades 1-3

Your story idea now contains a What Section and a Why Section. Time to create the ending.

Beginning the Ending

The main character must solve the problem.  To start the ending, use a simple sentence such as Then I had an idea.

WHAT STATEMENT WHY STATEMENT
LH VP RH Because Why End
Main Character Verb Phrase Troublemaker Because Problem Solution
I had a problem with a talking dog it made prank phone calls in Athabascan
1st sentence: I loved Jackson, my golden retriever. Then one day I (verb) a troublemaker I had a problem with a talking dog because it made prank phone calls in Athabascan Then I had an idea.

Task 2.12.1 – Small Group

Brainstorm possible endings in which the main character solves the problem. DO NOT ARGUE. 

 

How Not to End a Story

Ever watch a movie and the ending was messed up? That’s the writer’s fault who didn’t work on the ending as they should.

Don’t Let Someone Else Solve the Problem

In a good story, the main character is the hero who should fix the problem. If someone else does their job, it’s not as exciting.

If you let someone or something else save the day (like your friends, family, or luck…), it’s not a good ending.

The Solution Cannot Be Obvious

In many movies, the main characters punch or shoot their way out of the problem. Action is fine, but it has to be unexpected and surprise the reader in a way.

Task 2.12.2 – Small Group

Grade the remaining ideas.

C          Listeners would likely think of this even though it is not an obvious solution.

B          Listeners would not likely think of this AND it is consistent with the story.

A          Listeners would likely say “Wow!” and it is consistent with the story.

Task 2.12.3 – Small Group

Create and work a Decision Chart.  Possible evaluators might be—

  • Which solution do you like best?
  • Which solution will most likely impress listeners?
  • Which solution is the most humane?
Possible Endings I like Best Most Likely Impress Most Humane Total
Poss. End 1
Poss. End 2
Poss. End 3

Task 2.12.4 – Group

Create the wrap-up, or the finale, that ties up any loose ends.

For example, in our talking dog story, the main character could introduce the idea of the dog becoming a telemarketer. Listeners don’t know, however, if the dog will agree. So the last sentence might say, And the dog’s eyes lit up.

Adding a Plant

Sometimes you will need to add information earlier in the story so the ending is stronger. The information is called a plant.

Let’s say that earlier in the story you find out that your dog speaks 16 languages. Is there a way the family can use the dog’s skill at the ending of thes tory?

The hero the dog would make for a good telemarketer because he can talk to people who speak other languages.

Task 2.12.5 – Tandem

Return to Lesson 2.1. There is a plant in each of the stories. What are they?

Task 2.12.6 – Class

See if your story needs a plant. If so, decide where to put it.

Application

Grade 1: Your teacher will take some notes for the ending and give to each member of the class.  With a paperclip, put it at the end of your story.

Grade 2: Your teacher will either give you the notes or put the information on the board or screen so you can write or type it onto another page for your story.

Grade 3: Your teacher help put the information onto another page for your story.